Showing posts with label Audio. Show all posts
Showing posts with label Audio. Show all posts

Saturday, December 24, 2011

A Week With the iPhone: A ex-Symbian addict's view

One week back, on an impulse, I bought the iPhone 3GS. I explained why in my last post. In this post, I share my first week’s experiences moving from Symbian to iOS5.

General Usability
Setting up the phone was quite simple. Apple provides a small pin to pull out the SIM card slot at the top of the phone. Once the SIM is inserted, the phone has to be powered up, and it guides you through the installation process. 


Setup screens.
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I had no problems transferring my contacts, since all my contacts are on Outlook (MS Exchange). Once I configured the Exchange account, all contacts were there for me on my new phone.

I have been quite used to the Symbian way of "Menu" button based browsing apps and settings on the phone. On iOS, there is no "Menu" button. All the settings and apps are there on the various home-screens, and you just tap the icons directly. Of course, Symbian Anna & Belle had pretty good home-screens, but they had shortcuts and widgets...you could still press the Menu key to get to the application, and that’s what is not there in iOS. It’s more simple, I guess, but at times I find myself pressing the "Home" button, thinking it would take me to the "Menu" (old habits die hard). I also took some time to figure out that there is no option for closing or exiting an app in iOS. Pressing the home-screen is the way to close an app.
As expected, I found iOS to be more responsive than Symbian in launching of apps. To be fair, there are times when the phone is sluggish, you press keys, but are not sure if it has registered, etc etc, but overall I find that the launch times of most applications are quite faster than on Symbian. One reason could be the more powerful Cortex processor, which Symbian phones still dont have. The other reason is that the application development concept itself is different. For those interested here is an excerpt from the Apple developer pages.

"For example, an app’s launch time is almost always something you should improve during the development process. Other critical tasks should always be performed quickly. When a task cannot be performed quickly,
your app’s user interface should provide some clue to the user that the task may take additional time. Tasks that cannot be performed quickly should not block the user interface; perform these tasks in the background instead."


Content (Apps, Games etc)
One buys a smartphone these days with the single objective of loading it with favorite apps. Both Symbian and iOS have a vast library of apps, games & themes. But I am impressed by two things in the iOS app store

1) Ease of finding the app you want - It is quite simple, just type in the iTunes search box. I wonder why Nokia Ovi Store made it so difficult for me to find anything.

2) Quality of apps - Apple’s stringent scrutiny sure pays off here. I used to download and even buy apps from Nokia Ovi Store on my N8, but apart from the Angry Birds series, I never found anything that was compelling enough to hold my attention. But for every app I downloaded for the iPhone, I was addicted to it. The games are real fun, and quite engrossing as well.

Screenshot from Metal-Storm game.
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The e-Books have opened up a whole new category to me. I got the entire Sherlock Holmes collection for free from the app store. This is really cool, and I love reading these e-Books.

The complete Sherlock Holmes.
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